Monday, September 30, 2013

Celestial Tournament: Week Three

The third week the first round of Celestial Tamers are: Blingtron 4000, Wise Mari, and Shademaster Kiryn.

Wise Mari
{Crow, Mechanical Pandaren Dragonling, Eternal Strider}
The crow is faster than Wise Mari's first pet so lead off with Alpha Strike. Second round Call Darkness, third round Nocturnal Strike. Alpha Strike until Wise Mari's first pet dies then swap to your Pandaren Dragonling. Decoy and then Flame Breath until you kill the second pet. Bring in your Strider then Pump, Water Jet, Heal, and then just Pump until you win.

Blingtron 4000
{Sea Pony, Electrified Razortooth, Fel Flame}
Start out with your Sea Pony, or any water strider pet. Pump, water jet, and pump, and the first of Bling's pets will be dead. Swap to your Razortooth, or any other elemental pet with beast attacks. Bleed, Blood in the Water, Water Jet, refresh Bleed, the second pet will die pretty fast. When Bling's last pet (Lil'Bling) comes out put up bleed, and hit Blood in the Water if it's up again, then Water Jet until your pet dies. Swap to your Fel Flame and toast Lil'Bling until he is dead. I had a nice combo of Immolate, Conflagrate and then Burn to fill in until I needed to refresh Immolate or Conflagrate was off cooldown.

Shademaster Kiryn
{Flayer Youngling, Terrible Turnip, Amber Moth}
At first I tried an undead pet against Kiryn's first pet, however that stupid yeti has a critter attack so that failed miserably. I swapped over to the Flayer Youngling so that it would take less damage from the Yeti's main attack. Just kick every time it is up and hit Blitz otherwise. Once the yeti is dead switch in your Terrible Turnip, change the weather to sunshine, and then Tidal Wave to make sure the Turrets die. Leech Seed if you have a chance, but only if you won't take an extra round of turret damage. When your Turnip dies swap in the Flayer to finish the second pet and to whittle down the third pet as much as possible. Kick and deflection are pretty nice against the third pet. Finish off with your moth, cocoon is handy vs the prowled attack from Kiryn's wolf.

Chi-Chi
{Corefire Imp, Silkbead Snail, Festival Lantern}
I changed up my Chi-Chi team this week as well. I got a snail leveled up and used that instead of the previous Vicidius Globule. Ooze Touch and Acidic Goo are pretty much all you need, but Dive is good to use when Chi-Chi has his dodge ability up. So still lead off with the Corefire Imp with Immolation and wild magic, but then bring in the Snail for Acidic Goo and Ooze Touch. Because critters take less elemental damage I never even needed to bring in the Festival Lantern at all this week. If I level up another snail or two I'll swap my Chi-Chi team to be entirely snails.

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