Friday, September 14, 2012

Darkfall is 8/8H Dragon Soul

I extended our raid lockout from last week to give us the maximum time to work on the last two heroic bosses in Dragon Soul this week. It was definitely the right decision, because we managed to get them down tonight. I would have preferred to kill them Tuesday night, but it took us a while to work out the kinks in our strategy for Spine. Specifically how we were maneuvering to toss extra bloods off when we rolled.


We'd been regularly getting to the third plate on Spine before dying horribly on Tuesday night. So I was not surprised that on our second pull tonight we just slaughtered Spine. It was a pretty messy kill, we had three people down at the end, and had used our battle rez and a both Shaman had popped as well. Kuan in particular popped at just the perfect time. Just in time to help slaughter the last tendon, but after the exploding Hideous Amalgamation had gone by, so there was as little strain on the healers as possible.


Heroic Madness is a lot easier that Spine, but still pretty challenging. The fight as a whole felt faster paced than normal. I'll check later to see if the timers are really that much faster or if the increased health of everything just makes things seem to be happening faster. We had several wipes while people learned to run for the parasite and not explode everyone else. And I did need to emphatically remind people to not pad their dps by hitting other arm and wing tentacles early.

Our successful kill I had us save Lust until Kalec's platform. Even with three heals we were only getting a second impale on that platform, and having lust then let us get away with one impale. With the new Glyph of Icebound Fortitude I had my own major damage reduction cooldown up for every platform, which greatly decreased the coordination requirements.


After the kill I had everyone line up for a fabulous screen shot. Complete with new titles and our rogue's legendary dagger wings.

I'm amused by the racial make up of the raid. We're an oddly orc-heavy raid. All the melee dps and tanks are orcs. Both main healers are blood elves. The off-healer is our lone tauren. And the three remaining ranged dps are orc, blood elf and our lone troll (Kuanchichi). It seems like a raid that is actually representative of the horde.


Since we'd had a Life-Binder's Handmaiden drop we all went back to Orgrimmar to get a pretty pic of that. Everyone hopped on their favorite fabulous mount.

I am super proud of the raid and the guild for killing all eight heroic bosses in Dragon Soul. There was a lot of work put in by a lot of people, and this was a really great way to end the expansion.



2 comments:

Saif said...

Congrats. :) I still enjoy Heroic Spine and Madness, fun fights.

Clara said...

I like them a lot more now that we've killed them. :D

But yes, they are actually interesting fights. Spine is just brutal, but the coordination required is quite excellent when it dies.