Showing posts with label dragon soul. Show all posts
Showing posts with label dragon soul. Show all posts

Monday, August 19, 2013

Dragon Soul: Madness of Deathwing Dialogue

You'd think that after being drilled through the CHEST with the Dragon Soul Deathwing would be dead. Sadly, you'd be wrong. Deathwing's front half emerges from the Maelstrom and if you don't stop him he'll beat up the Aspects.



Deathwing yells: You have done NOTHING. I will tear your world apart.

He rears up from the Maelstrom and puts one limb on each of the platforms. Forelegs in the two center ones and wings on the two side ones. They aren't really limbs anymore, more like big loopy tentacles. In fact, it seems that drilling him through the chest just made him harder to kill. The armor wasn't only there to defend him, but also to keep his Old God infected self from going all tentacle monster.

Depending on what order you deal with each limb you'll get a different set of talking from each dragon. Well you'll get the same set of talking on each platform with a slight flavor difference for each dragon aspect. On every platform Deathwing will start out by trying to assault with a giant tentacle the aspect of that platform. You need to kill the assault tentacle, then kill the elementium bolt, kill some blood, kill little tentacles that sprout from his limb twice, and then finally kill the big limb tentacle. Then you can move on to the next platform and repeat that whole shebang, but without the buff that the previous platform's aspect was giving you. With four platforms, it's a bit repetitive, and a pretty long fight.

Ysera yells: I will bring you closer to the Emerald Dream. Seek safety there when the fight becomes too intense.

Nozdormu yells: I will slow the Destroyer's attacks when I can.

Deathwing yells: Your armor means nothing, your faith even less.


Kalecgos yells: The Destroyer is gathering all his might for a blow that will split the world. Attack him, now! We must stop the final Cataclysm!

Deathwing yells: The sea will swallow your smoldering remains.
Ysera yells: Deathwing is conjuring the final Cataclysm; even the Emerald Dream trembles. If we are to stop the spell, we must attack him together.
Alexstraza yells: I will cleans whatever corruption I can; my fire will not harm you.

Once you beat down all Deathwing's limbs his head will fall forward. You can only hit it from Ysera's platform, which is where you originally parachuted down. The raid has a few small tentacles and some nasty Elementium Terrors to kill. Other than that just burn the big dragon head. If you're on heroic then every time he loses 5% of his health he'll also spawn some bloods that need to be killed before they reach and heal him.


Deathwing yells: I AM DEATHWING, THE DESTROYER, THE END OF ALL THINGS, INEVITABLE, INDOMITABLE; I AM THE CATACLYSM!

Thrall yells: Press the attack, heroes.
Thrall yells: Don't give up! We are counting on you to push Deathwing back.

Ysera yells: Such rage I have never seen...
Thrall yells: Only you can give us our opening!

Kalecgos yells: Is he... coming apart?
Thrall yells: These champions are our only hope for exposing Deathwing's weakness. Together, we can prevail.



Once you finally kill Deathwing you can get one of several dialogues. The different remaining aspects each can say something when they use the Dragon Soul to kill Deathwing for good this time.

Thrall yells: Aspects! Aid the heroes as best you can.
Nozdormu yells: It is time. I will expend everything to bind every thread here, now, around the Dragon Soul. What comes to pass will NEVER be undone.

Kalecgos yells: I will realign the flow of mana and fill the Dragon Soul with all my arcane might.


Alexstraza yells: Excellent work. The fire of my heart glows with a brilliant purity unmatched; every spark of it I will channel into the Dragon Soul.


Now that the Dragon Soul has all the Aspects' power bound into it Thrall can use it to explode Deathwing into nothingness. And then you get the sappy cutscene with Aggra being preggers and suddenly it being the players jobs to stop all the bad shit that happens to Azeroth. I really wonder about the dragon aspects sometimes. What did they think that we were doing just then?

Friday, January 25, 2013

Dragon Soul: Spine of Deathwing Dialogue

After you save the ship from Blackhorn and his drakes you parachute onto Deathwing's back and blast more armor plates off of him. This apparently will give Thrall a clear enough shot to be able to hit the non-armored part with a blast from the Dragon Soul.

The fight starts out pretty nicely with a cinematic. It's pretty spiffy the first time you see it, and I am happy to watch it in full when we go back for an fun night raid of DS, but the cinematic can get quite annoying when you're learning the fight. Especially when you're learning the heroic fight, where one missed dispell results in instant death for the raid. Of course those wipes were some of the most hilarious ever. Anyway, start the fight, get a cinematic of parachuting on to the dragon's back, which flows pretty smoothly into the whole raid parachuting onto the dragon.

Sky Captain Swayze yells: The plates! He's coming apart! Tear up the plates and we've got a shot at bringing him down!
Sky Captain Swayze yells: Don't worry about me. Stop the Destroyer! Enshu-falah-nah, dorini.

You land, and immediately need to kill three of the four corruption tentacles. Two of which seem to have grasped Swayze and Ke'anu. I don't know what Swayze is saying, but it goes pretty well with his Westfall Redneck personality. Anyway, once you kill the tentacles he flies off and as far as I know is never seen or heard from again.

Once on Deathwing's back, you're now in one of the most boring, yet burst dps stringent, fights of any raid I can remember. The raid needs to blast three separate plates off of Deathwing's back. The only difference in each of these three plate removals is the increasing number of corrupted bloods that spawn as the fight progresses. Deathwing doesn't even have any sort of new emotes as you move through the fight; he just recycles the same set of four phrases.

Deathwing yells: You are less than dust, fit only to be brushed from my back.

Deathwing yells: Cling while you can, "heroes." You and your world are doomed.
Deathwing yells: Your tenacity is admirable, but pointless. You ride into the jaws of the apocalypse.

Deathwing yells: Your efforts are insignificant. I carry you to your deaths.


Deathwing yells: Ha! I had not realized you fools were still there.


When you get the final plate blasted off of his back you get treated to another cut scene. Thrall has apparently been paying attention to your fight. (Though not helping!) Once that last plate is gone he fires up the Dragon Soul and manages to peg the big angry dragon with it. Fortunately your raid somehow manages to jump out of the way in time and parachute to land on the rocks around the Maelstrom. Once down you get the Cache of the Aspects to loot.

Thrall yells: It is done, at last the Destroyer has met his end. Now, we can begin to heal our world.
Alexstraza yells: You have accomplished the imposible, succeeded where all Azeroth feared you would fail.
Alexstraza yells: Before you is the Cache of the Aspects. Take from it what you will, for you have more than earned the right.
Nozdormu yells: ...although, you may want to hurry.

I was super proud of the raid when we killed this guy, both on regular and heroic. Between the amalgamations, corrupted blood, rolling him, and the very strict dps check on the Burning Tendons it was an excellent triumph of coordination when he was defeated.

Tuesday, January 22, 2013

Dragon Soul: Blackhorn Dialogue

Once you defeat Ultraxion you've got to chase off after Deathwing. Thrall may have hit him with the Dragon Soul, but it was only enough to break one of the armor plates on his back. It wasn't enough to do serious damage to him. And if he makes it back to the Maelstrom and through to Deepholm he'll get that repaired quite easily.


Sky Captain Swayze says: Welcome aboard the Skyfire. You ready to chase down the end of the world?
<Player> responds: We are the Horde. We are always ready.
(Booyah! Horde! /roar)

So off you go on the Alliance gunship. Deathwing, bastard that he is, destroyed the Horde gunship so everyone piles on to the Alliance gunship to follow Deathwing before he reaches the Maelstrom.



The sixth boss in Dragon Soul is Warmaster Blackhorn. He's a Tauren Warrior who flys in on his trusty twilight drake, Goriona. He is accompanied by a variety of twilight drakes, Vrykul dragonriders, and a few goblin sappers. He is here to delay and destroy the gunship so that the Aspects can't use the Dragon Soul again before Deathwing makes it to the Maelstrom.


Sky Captain Swayze says: We're catching up to the dragon! I think I can make him out through the cloud cover!
<Player> responds: Bring us in closer!

And that starts the boss fight! Blackhorn swoops in and destroys the Skyfire's engines.


Sky Captain Swayze yells: All ahead full. Everything depends on our speed! We can't let the Destroyer get away!
Warmaster Blackhorn yells: Hah! I was hoping you'd make it this far. You'd best be ready for a real fight.
Blackhorn rides Goriona around to set all four engines on fire.
Sky Captain Swayze yells: Our engines are damaged! We're sitting ducks up here!
Warmaster Blackhorn yells: You won't get near the Master. Dragonriders, attack!
Sky Captain Swayze yells: All hands to battle stations; get those monsters away from the ship!

Swayze's voice and accent kind of drives me insane. It's excellent voice acting, he definitely has both confidence and a sort of unbridled panic that I'd imagine I'd also have if a dragon had set fire to my airship. I call him a Westfall Redneck whenever I can.

For the first phase of the fight Blackhorn sits on his drake and bombards the boat with a big Twilight Onslaught every now and then. Everyone needs to stand in that big purple swirly to make sure the damage is spread out between the group. The tank holding the cleaving melee add, if it's not dead, should make sure that the cleaves are pointed away from the rest of the raid.

Meanwhile ranged will burn the crap out of the drakes, and melee will take care of the Vrykul who drop to the deck. Everyone has to swap and stun/slow/kill sappers as they show up. The smaller drakes are dropping little purple swirlies constantly. Everyone has to stand in as many of those little purple swirlies as they can. For normal that means making sure that you're at full health. For heroic that means having a buddy, and not standing in one more than every fifteen seconds or the nasty debuff they put on you will slaughter you.


Warmaster Blackhorn yells: Goriona! Give them hell!

Second phase starts when the last of the six twilight drakes dies. At that point the melee mop up any remaining Vrykul adds and kill the last sapper that appears. The ranged will do their best to hurt Goriona until she flies off (or lands in heroic). Everyone will be dodging the fire that Goriona drops and the cone of damage that Blackhorn does. Meanwhile one tank will pick up Blackhorn himself and keep him close to the center of the boat. The tanks will swap off every two stacks of the nasty armor reducing debuff.

Heroic mode has Goriona land on the deck and need to be tanked. This slightly complicates the tanking as the two tanks will need to be speedy with the taunt. Also in heroic there is a nasty debuff. This needs to be healed off, but will aoe the raid for the amount of healing it absorbs. So it needs to be gradually healed off.

Apparently I have never actually managed to get a shot of Blackhorn dropping to the deck. Even now I'm too busy trying to taunt him before he eats a healer. But if I'd managed to get a shot, as he hopped off his dragon, he'd say:

Warmaster Blackhorn yells: Looks like I'm doing this myself. Good!


Warmaster Blackhorn yells: How's THIS?


Warmaster Blackhorn yells: Well... done, heh. But I wonder if you're good enough... to best him.

Tuesday, January 15, 2013

Dragon Soul Fun Run

Darkfall's Monday fun run was a quick jaunt into Dragon Soul. I'd originally planned on killing it all on Heroic, however we only had 7 people, so we went for a few achieves instead.

We had only five 90s in our raid, the other two being an 85 DK and Eeyan at 87. Despite this we handily stomped the raid. We did have two wipes, but honestly those were all in the course of trying to get achieves. I called for a wipe to try to get Holding Hands on Hagara, but I think you need a full raid of 10 people for that to work. We also had a wipe on Ultraxion when there was confusion about who was taking the second hit from Hour of Twilight. If we'd not been going for Minutes to Midnight I'd just have been hit by all of them. Honestly I had enough health and CDs to do that in Cata, and now in Mists it is really just silly how easy it is to deal with Ultraxion.

It was fun to see those fights again. I rewatched and enjoyed all the cut scenes.

My ulterior motive in running Dragon Soul was to get Eeyan more Elementium Gem Clusters. Eeyan now has 23 out of the necessary 60. So at 8 per run we only need 5 more runs, and then Daggers!

Also this fun run reminded me that I never did post the dialog from the last three bosses of Dragon Soul. I stopped at Ultraxion. I have all of the screen shots necessary, I just need to crop and post them. I'll try to get that done and posted sometime soon.

Friday, September 14, 2012

Darkfall is 8/8H Dragon Soul

I extended our raid lockout from last week to give us the maximum time to work on the last two heroic bosses in Dragon Soul this week. It was definitely the right decision, because we managed to get them down tonight. I would have preferred to kill them Tuesday night, but it took us a while to work out the kinks in our strategy for Spine. Specifically how we were maneuvering to toss extra bloods off when we rolled.


We'd been regularly getting to the third plate on Spine before dying horribly on Tuesday night. So I was not surprised that on our second pull tonight we just slaughtered Spine. It was a pretty messy kill, we had three people down at the end, and had used our battle rez and a both Shaman had popped as well. Kuan in particular popped at just the perfect time. Just in time to help slaughter the last tendon, but after the exploding Hideous Amalgamation had gone by, so there was as little strain on the healers as possible.


Heroic Madness is a lot easier that Spine, but still pretty challenging. The fight as a whole felt faster paced than normal. I'll check later to see if the timers are really that much faster or if the increased health of everything just makes things seem to be happening faster. We had several wipes while people learned to run for the parasite and not explode everyone else. And I did need to emphatically remind people to not pad their dps by hitting other arm and wing tentacles early.

Our successful kill I had us save Lust until Kalec's platform. Even with three heals we were only getting a second impale on that platform, and having lust then let us get away with one impale. With the new Glyph of Icebound Fortitude I had my own major damage reduction cooldown up for every platform, which greatly decreased the coordination requirements.


After the kill I had everyone line up for a fabulous screen shot. Complete with new titles and our rogue's legendary dagger wings.

I'm amused by the racial make up of the raid. We're an oddly orc-heavy raid. All the melee dps and tanks are orcs. Both main healers are blood elves. The off-healer is our lone tauren. And the three remaining ranged dps are orc, blood elf and our lone troll (Kuanchichi). It seems like a raid that is actually representative of the horde.


Since we'd had a Life-Binder's Handmaiden drop we all went back to Orgrimmar to get a pretty pic of that. Everyone hopped on their favorite fabulous mount.

I am super proud of the raid and the guild for killing all eight heroic bosses in Dragon Soul. There was a lot of work put in by a lot of people, and this was a really great way to end the expansion.



Tuesday, September 4, 2012

Post 5.0.4 Thoughts

Patch 5.0.4 has been here since for a week now. I've had time to spec a character or two, update every addon at least twice, and even run a raid.

Mornara's rotation hasn't really changed all that much. I made the happy discovery that using Blood Boil on a single target will refresh that target's diseases, which goes a long way to address the (new for Blood DKs) 60 sec cd on Outbreak. I honestly can't see why you'd ever not take Roiling Blood as a talent. I'm looking forward to getting Soul Reaper, and even have a space saved for it on my bars.

Viljo's new rotation seems pretty nice so far as well. I like having a little more control over the pyro procs and feeling less at the mercy of RNG. I'm not sure I'll like the changes that Alter Time and the last talent bring, but we'll see when I get to level 90.

The raid was mildly successful. Despite addons crapping out all over the place we managed to kill the first 6 heroic bosses before we ran out of time. This task was made a lot more difficult by a bunch of disconnects, and the fact that about half the raid forgot that when they updated DBM they also needed to grab the Cata pack for it. There were general adjustment to new rotations, but it went well for the most part. Not being able to release until a fight is over is actually rather annoying. I can see it driving me batshit when there is that one jackass who doesn't listen when a wipe is called for.

I was amused at all the new achieves and combining of old achieves. It did not surprise me that logging in Morn and V was enough to get me the 100 mount achieve and 100 pet achieve. Combining mounts and pets for your account seems a bit odd, but not terribly game breaking. However, I am not going to substantially alter the mount macros I have for my characters currently. Their mounts reflect their personalities, and it just wouldn't make sense for them to be riding anything else than what they already are.

The once thing I am intensely disappointed about with the pets is that the Dragon Kite is not a fightable pet. I had all these awesome plans about how my dragon kite was going to kick ass whenever we actually get to do pet battles. Those plans are all kaput now :'-(

I did get a chance to try out the new aoe looting. This will make farming old instances slightly more profitable and less time consuming. Which is nice, since Morn still needs rep from a bunch of the BC factions. It'll help with her rampages through IQD and older dungeons.

Oh, I was also disheartened to see that the requirements for the DS meta-achieve changed. You no longer need Spine or Madness of Deathwing. It was a bit sad to log in and see that achieve pop up. I'd been looking forward to getting it when we actually downed those two bosses. Now it feels like we were just handed a consolation prize, even though I know we worked so hard and completely earned the achievements we did get.

Saturday, August 25, 2012

Dragon Soul: Ultraxion Dialogue

Ultraxion is the 5th boss that Darkfall killed in Dragon Soul. He is a large, and angry, twilight dragon.

Ultraxion has a single phase. He pulls you into the twilight realm at the start of the encounter and the entire fight takes place there. As the fight goes on there is steadily escalating aoe damage as Ultraxion becomes more and more unstable.

To counter that steadily escalating damage Thrall and the Dragon Aspects give you buffs. Thrall has a very lovely tank buff. Ysera, Alexstraza, and Kalecgos have healer buffs. And then near the end Nozdormu will give the raid Timeloop, a get-out-of-death-once free card.

The Aspects are super happy to see you once you get back from trouncing Hagara.


Ysera the Awakened says: Praise the Titans, they have returned!
Nozdormu the Timeless One says: Not entirely unexpected.
Kalecgos says: Excellent! We will begin the ritual at once!
Alexstraza the Life-Binder says: The ritual will take much from us, as it requires a piece of our very being. We will be weakened greatly.
Thrall says: Heroes, this burden falls to you once again.
Thrall says: You must protect us from Deathwing's forces while we imbue the Dragon Soul with the power of the Aspects.
Thrall says: Speak to me when you are ready to begin.


Thrall says: Heroes, we must place this burden on your shoulders once again. You must protect us from Deathwing's forces while we imbue the Soul with the powers of the great Aspects of Azeroth.
<Player> says: You may continue your ritual, we will defend you.

The first time you start the encounter by talking to Thrall Deathwing himself shows up and taunts Alexstraza. He sends a bunch of twisted former red drakes at the raid. Alexstraza is quite harsh about telling the raid to kill the twilight drakes that used to be part of her flight.

Deathwing yells: It is good to see you again, Alexstraza. I have been busy in my absence.
Deathwing yells: Twisting your pitiful whelps into mindless abominations, bent only to my will. It was a very... painful process.

Alexstraza the Life-Binder says: They... are my clutch no longer. Bring them down.

Deathwing yells: Mere whelps, experiments, a means to a greater end. You will see what the research of my clutch has yielded.

Once the drakes are dead, you've got a short while to buff up and stack up on the Northern edge of the top of Wyrmrest temple.

Deathwing yells: Nefarian, Onyxia, Sinestra... they were nothing. Now you face my ultimate creation.
Deathwing yells: The Hour of Twilight is nigh; the sun sets on your pitiful mortal existence.


Ysera the Awakened says: I sense a great disturbance in the balance approaching. The chaos of it burns my mind!
Ultraxion yells: I am the beginning of the end...the shadow which blots out the sun... the bell which tolls your doom...
(The raid gets pulled in to the Twilight Realm as Ultraxion says he is the shadow.)

Ultraxion yells: For this moment ALONE was I made. Look upon your death, mortals, and despair!
Ultraxion yells: Now is the hour of twilight!
Thrall yells: Strength of the Earth, hear my call! Shield them in this dark hour, the last defenders of Azeroth!


Ultraxion yells: You have no hope!
Ultraxion yells: Through the pain and fire my hatred burns!
Alexstraza the Life-Binder yells: Take heart, heroes, life will always blossom from the darkest soil!
Ultraxion yells: The final shred of light fades, and with it, your pitiful mortal existence!

Ysera the Awakened yells: In dreams, we may overcome any obstacle!

Kalecgos yells: Winds of the arcane be at their backs, and refresh them in this hour of darkness!


Nozdorum the Timeless One yells: The cycle of time brings an end to all things.
Ultraxion yells: Through the pain and fire my hatred burns!
Ultraxion yells: But... but.. I am... Ul... trax... ionnnnnn...


Alexstraza the Life-Binder says: It is done! Our power now resides within the Dragon Soul! Our fate lies with you, Earth-Warder!
Thrall says: Taretha... Cairne... Aggra... I will not fail you. I will not fail this world!

Then you get a short cinematic where Thrall fires the Dragon Soul at Deathwing and mostly misses but manages to shatter one of the armor plates on his back. In retaliation, Deathwing destroys the Horde airship and retreats towards the Maelstrom.


Ultraxion yells: I WILL DRAG YOU WITH ME INTO FLAME AND DARKNESS!
Alexstraza the Life-Binder says: The have failed us sister.
Ysera the Awakened says: I have awakened only to sleep once again.

However, if you fail to have the requisite number of people soak the Hour of Twilight then the Aspects get clobbered, and you all die. Oh, and you get bitched out by Alexstraza and Ysera...



It's odd that despite this being a completely stationary fight I think of it as quite dynamic. Especially for the tanks there is a lot of taunting and dodging in and out of the Twilight Realm for Hour of Twilight and Fading Light.

In 10man normal mode the tanks can alternate taking each Hour. A single tank can even take every single hour, as long as appropriate cool downs are available. We haven't done normal mode kills for a while but on Mornara I usually alternated Icebound Fortitude with Antimagic Shield plus Bone Shield. In 25man normal mode you need three people bearing the brunt of each Hour. We usually had a 3rd person go tanky and just have all three of us popping CDs and stay in for hour.

In 10man heroic mode two people need to be there for each Hour. Additionally taking the hit from Hour of Twilight puts a debuff on you so that you can only take every third Hour. So there needs to be a strict rotation of at least six people for who takes which Hour.

Tuesday, August 21, 2012

Dragon Soul: Hagara Stormbinder Dialogue

Hagara is the fourth boss in Dragon Soul. She is an orc shaman who was corrupted by the Twilight's Hammer and is now working for Deathwing.

When Thrall needs help using the Dragon Soul, Kalecgos suggests using the focusing iris in the Eye of Eternity to help control and direct the energies. Hagara is lying in wait for the raid in the Eye of Eternity.

She has three separate phases, a main phase, a lightning phase, and an ice phase. She alternates these phases in the pattern: main, lightning, main, ice, main, lightning, main, ice. Though she can have either the ice phase or the lightning phase first. You can tell which phase she'll start with from the buff on her weapon.

Thrall says: It is no use, the power of the Dragon Soul is too great. I cannot wield it safely; the raging forces contained within it may be the doom of us all.
Alexstraza the Life-Binder says: They truly, we are lost.
Kalecgos says: Not necessarily. I believe...yes...it just might work.
Kalecgos says: The Focusing Iris within the Eye of Eternity may allow us to converge the magical matrix contained within the Dragon Soul.

Thrall says: Yes, I see. We can finally turn Deathwing's own power back against him.
Ysera the Awakened says: I sense danger...it is a trap...carefully laid for us at this crucial moment.
Thrall says: We have no choice. We must have faith in our allies.

And then Kalecgos opens the portal to the Eye of Eternity. Once you touch the Focusing Iris, Hagara appears and gets ready to beat up the raid. She'll send several waves of trash at you and one of her lieutenants to beat on you.

Hagara the Stormbinder yells: Even with the Aspect of Time on your side, you stumble foolishly into a trap?

Hagara the Stormbinder yells: Don't preen just yet, little pups. We'll cleanse this world of your kind.
Hagara the Stormbinder yells: You'll not leave this place alive!

After all those trash mobs are dead she'll hop off of her floating stone circle and be ready to take on the raid. You do have a chance here to buff up and drop raid markers. You can also send in a sacrifice or hunter to swap her from frost to lightning phase first, though that sometimes takes a few tries.

Hagara the Stormbinder yells: You cross the Stormbinder! I'll slaughter you all.

In lightning phase you need to overload her lightning conductors. For heroic we have two teams of melee running the lightning chains. All the ranged and healers stand in the center to make sure they don't take any avoidable chain damage.

Hagara the Stormbinder yells: Suffer the storm's wrath!
Hagara the Stormbinder yells: What are you doing?
Hagara the Stormbinder yells: You're toying with death.
Hagara the Stormbinder yells: You think you can play with my lightning?
Hagara the Stormbinder yells: Impossible!

Frost phase we have everyone running away from the ice walls, also know as ice up the butt. Especially, on heroic, the important thing is for everyone to live through the phase. Any damage you can put on the ice crystals is good, but it's not worth falling behind and getting hit by the ice wall.

Hagara the Stormbinder yells: Die beneath the ice.
Hagara the Stormbinder yells: The time I spent binding that, WASTED!
Hagara the Stormbinder yells: Enough!
Hagara the Stormbinder yells: You'll PAY for that.
Hagara the Stormbinder yells: Aughhhh!

In heroic mode, Hagara will also put the Frostflake debuff on random people. I'll put a slow patch on the ground around where it is dispelled unless you're standing in the water bubble. We just ignore it and have our hunter keep Aspect of the Pack up for the Ice section of the fight.

Hagara the Stormbinder yells: You can't outrun the storm.

Main phase you have to watch out for the ice tombs, and the ice lances, and her main attack on the tank Focused Assault. Break out the people in ice tombs asap, and make sure your healers and ranged know to not take too many stacks of ice lance. The tank should also run away from focused assault on normal and get ready to pop a CD on heroic. Being a DK for heroic makes it a lot easier since I can just make sure I'm prepped to get a nice big Death Strike shield.

Hagara the Stormbinder yells: Stay, pup.
Hagara the Stormbinder yells: You face more than my axes, this close.
Hagara the Stormbinder yells: Feh!
Hagara the Stormbinder yells: Cowards! You pack of weakling... dogs...

Hagara the Stormbinder yells: You should have run, dog.

Hagara isn't too bad a fight once you get the different phases down. Though she does seem to have a fixation about dogs.