Thursday, January 17, 2008

Loot System, Redux

Clara posted her theory of Blizzard's Loot system a while back now. This system has reached the point of predictability.

Last night it was even more so. After Lurker frustration, we were going to make an attempt at heroic BM, which was both the dailies, but apparently the team that had run ZA the day before (see my previous post) had been unable to down anything at all in ZA and wanted at least to drop Halazzi before reset. So we all agreed to go help.

Well, the guy putting the team together isn't so good at assembling people, and it took a good hour and the guild leader taking over to get a group together we thought could do it. At one point we had two rogues in the group, and one of the rogues offered to drop out for a hunter, becuase he already had the Rogue-y Halazzi drops. He got ignored. The other rogue dropped out, and got replaced by a lock (WTF!). At that point I said, now we are going to see the rogue shoulders drop.

Much later (the guild leader hadn't seen this boss, and neither had our priest, so it took a while...) Halazzi was down, and of course he dropped the rogue shoulders. Which the rogue with us was wearing. So all that, for 2 void crystals. Every class was represented but druids, and only one guy was wearing Halazzi gear... and that's the gear that dropped.

3 comments:

tanthalas said...

Tricky post title. :(

Clara said...

LOL, just cause your guild name is redux...

tanthalas said...

You even capitalized it and everything!

Shenanigans, I say.