Depending on order Yor'sahj is either the third or second boss in the Dragon Soul raid. Personally I prefer to kill him second. He's not a particularly hard fight, and I am not a fan of Zon'ozz.
Yor'sahj starts talking to you as soon as you hop on the bronze drake to head to his area.
Yor'sahj the Unsleeping whispers: Our numbers are endless, our power beyond reckoning! All who oppose the Destroyer will DIE A THOUSAND DEATHS!
Before you can actually engage Yor'sahj you need to clear his room of sets of slimes. It's a bit of a warmup for what his abilities will be.
Yor'sahj the Unsleeping whispers: You will drown in the blood of the Old Gods! ALL OF YOU!
Yor'sahj the Unsleeping whispers: SEE how we pour from the CURSED EARTH!
Yor'sahj's abilities change depending on which slime he absorbed. You do get a chance to kill one of the slimes that pop out, so you can remove one set of new abilites. On normal mode you get three slimes at a time, and on heroic you get four slimes at a time. This means that the slime kill order between the two modes is almost entirely different. Fortunately the Yor'sahj Automatic RaidWarning addon is here to save the day. It's a VERY handy addon that turns this fight pretty trivial. Or at least turns the raid leading part of the fight trivial.
Yor'sahj the Unsleeping whispers: All praise Deathwing, THE DESTROYER!
And at least he doesn't taunt you when you die...
Yor'sahj the Unsleeping whispers: O, Deathwing! Your faithful servant has failed you!
Yor'sahj is a fun fight. It's a nicely dynamic fight, that changes every slime phase.
Saturday, June 9, 2012
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