Wednesday, August 31, 2011

Firelands: Shannox dialogue

Shannox is the first boss that Darkfall killed in Firelands. He's a big flamewalker (or fire naga as I say when my brain stops and my mouth keeps going) with two hellhound pets.

The basic strategy for killing Shannox is to have one tank for him and one for his dog Riplimb. Rageface, the third dog, will randomly attack people and needs to be focused down ASAP. Shannox will also drop traps on the raid and throw his spear for Riplimb to fetch. Riplimb needs to be kited over the crystal prison traps to freeze him so that tank debuffs can drop, and Rageface should be kited over the immolation traps for extra damage on him.

Shannox yells: Yes, I smell them too, Riplimb. Outsiders encroach on the Firelord's private grounds. Find their trail. Find them for me, that I may dispense punishment!

To get Shannox to spawn you have to kill a bunch of raid trash. Then he patrols around a fairly large area of the raid instance.

Shannox yells: A-hah! The interlopers! Kill them. EAT THEM!

Once you've actually pulled him though you've got to keep the group of them all fairly close together. Shannox and Riplimb will enrage if they are 60+ yards apart.

Shannox yells: Go for the throat!
Shannox yells: The Firelord will be most pleased!

Every so often Shannox will tell Rageface to eat someone's face. If that someone had done something like stand in an immolation trap or the healers weren't on top of their game you've now got a dead raider.

Shannox yells: Oh, you murderers! Why? Why would you kill such a noble animal?

Of course once you kill Rageface, Shannox is extra angry that you killed his dog.

Shannox yells: Riplimb! No... no! Oh, you terrible little beasts! HOW COULD YOU?!

And he gets even angrier when you kill Riplimb.

Shannox yells: Twist in flames, interlopers!
Shannox yells: Ohh... the pain. Lord of Fire, it hurts....

Darkfall's first kill was on 10 man, but we have now killed him on 25 as well. If the trapping of Riplimb doesn't go perfectly it can be really hard for tanks to drop their stacks of the nasty debuff without leaving the healers out of range.

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