Tuesday, May 26, 2009

playing a rogue is like writing perl

A friend of mine said recently that she hated programming in Perl, becuase pretty much any random ASCII string was valid Perl. I replied that someone who actually wrote good Perl would produce organized, readable code...

I was musing on how someone could roll a rogue and pretty much randomly hit the abilities in their hot keys and still do decent damage, and then it occurred to me that I was reminded of my friend's observation on Perl.

So: playing a rogue is like writing Perl. Pretty much any random set of keystrokes will do, but to be good you have to be a bit organized in what you type.

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